
--Modification PBO-CEF / Miguel21
-- fichier version M05.b__M12
------------------------------------------------------------------------------------------------------- 
versionPackageICM = "S-11.0.7"

-- modif Miguel V12 Skill aléatoire
skillWish = 2						-- Niveau autour de laquelle sera collé une probabilité, exemple +1 ou -1
skillTab = {
		 [1] = "Average",
		 [2] = "Good", 
		 [3] = "High",
		 [4] = "Excellent",
		}
-- mod V11 multijoueur
playable_m = {
				["AJS37"] = true,
				["M-2000C"] = true,
				["FA-18C_hornet"] = true,
				["F-5E-3"] = true,
				["UH-1H"] = true,
				["MiG-21Bis"] = true,
				["F-14B"] = true,
				["AV8BNA"] = true,
				["MiG-29A"] = true,
				["SA342M"] = true,
				
			
			}

mission_ini = {
				parking_hotstart = false,      				 --player flights starts with engines running on parking
				intercept_hotstart = true,   				 --player flights with intercept task starts with engines running on parking
				}
		
-- mod Tomsk V9 Integration de  Prune Script
 PruneScript ={
            present = true,          -- reduce a mission by removing units
           }             

-- mod V8 Départ de la piste
hotstart ={
           ["Mi-24V"] = 
            {
              ["action"] = "From Runway",             -- départ de la piste
              ["type"] = "TakeOff",                   -- départ de la piste
              
--              ["action"] = "From Parking Area Hot", -- départ du parking moteur en route
--              ["type"] = "TakeOffParkingHot",       -- départ du parking moteur en route

--              ["action"] = "From Parking Area",     -- départ du parking // par défaut dans DCE
--              ["type"] = "TakeOffParking",          -- départ du parking // par défaut dans DCE
            }
          }


 
-- modif Miguel21 V6 : helicoptere playable   
radio_channel_SA342 =
                  {
                   ["channels"]=
                      {
                        [6] = 41,
                        [2] = 31,
                        [8] = 50,
                        [3] = 32,
                        [1] = 30,
                        [4] = 33,
                        [5] = 40,
                        [7] = 42,
                      }
                    }
radioMod = {
            freq_heli_min = 118,    --minimum radio HELICOPTERE AM frequency in mHz -- modif Miguel21 V6 : helicoptere playable
            freq_heli_max = 143,    --maximum radio HELICOPTERE AM frequency in mHz -- modif Miguel21 V6 : helicoptere playable
           }
           
           
-- modif Miguel21 V5.a : ajout picture Briefing + pictures Target
require("Status/camp_status")
if string.find(camp.title, "aucasus") then
		pictureBrief = {
        						 "FrontlineCaucasus.png",
        						 "GR7.png",
        						}        
	else
		pictureBrief = {
        						 "FrontlineGulf.png",
        						 "TF.png",
        						}
end
-- pictureBrief = {
        				 -- "Frontline.png",
        				 -- "GR7.png",
                -- }
                
                

-- modif Miguel21 V4 : duplique les fréquences Radio sur le nombre de radio total de l'avion                
nb_radio_plane = {
                    ["AV8BNA"] = 3,
                    ["FA-18C_hornet"] = 2,
					["F-14B"] = 2,
					["M-2000C"] = 2,
                  }
